Rotate (Master Part)

From Bend-Tech 7x Wiki
Jump to: navigation, search

Current Item: Assembly -- Create & Edit -- Main -- Master Part -- Rotate

Description

Creates a rotated version of an existing part which can be placed into the Assembly project.

How-To

Select a part from the Master Part List and click the Rotate button. Select an axis to rotate the part around in the Select Axis of Rotation area. Enter an amount to rotate the part in the Rotation Amount field, or left click on the part and drag the cursor left or right to rotate the part. To hide the Tri-Star, uncheck the Display Tri-Star checkbox. To change the names of the axis on the Tri-Star to X,Y, and Z, check the XYZ Tri-Star checkbox. Enter a value in the Snap Increment field and check the Snap Rotation checkbox in order to use snap rotation. Snap rotation will rotate a part by the amount in the Snap Increment field when the part is rotated using the left mouse button. To change the size of the Tri-Star, enter a scale factor into the Tri-Star Scale field. To change the amount that the part is rotated when not using snap rotation, enter an amount in the Rotation Speed field. By default, the rotation speed will be 1, meaning the part will be rotated one degree at a time. Entering a decimal will allow the part to be rotated by smaller increments. Whenever you rotate a part in a certain axis, you must click the Apply Current Rotation button before rotating the part in another axis. To reset the orientation of the part, click the Reset All button. To return the display to the home position without changing the rotation of the object, click the Home button. After all rotations have been applied, click the OK button.