Difference between revisions of "Custom 3D Part"
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__NOTOC__ | __NOTOC__ | ||
[[File:custom3d_1.png|right|500px]] | [[File:custom3d_1.png|right|500px]] | ||
− | Custom 3-dimensional parts can be created by entering ceiling/floor, left/right, and back/front coordinates, by using the 3D angle interface, or by drawing out the part by dragging the harpoon bend tool. | + | *Custom 3-dimensional parts can be created by entering ceiling/floor, left/right, and back/front coordinates, by using the 3D angle interface, or by drawing out the part by dragging the harpoon bend tool. |
==Selection== | ==Selection== | ||
[[File:xyz_part_2.png|150px|left]]'''To create a Custom 3D Part:''' | [[File:xyz_part_2.png|150px|left]]'''To create a Custom 3D Part:''' | ||
− | '''1.)''' Go to the '''File''' menu, select '''New''', then select '''Tube'''. In the '''Create New''' menu, | + | '''1.)''' Go to the '''File''' menu, select '''New''', then select '''Tube'''. In the '''Create New''' menu, select the '''Custom 3D Part''' option. |
− | '''2.)''' | + | '''2.)''' Select the '''New Part''' icon and select the '''Custom 3D Part''' option in the'''Create New''' menu. |
'''...OR''' | '''...OR''' | ||
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− | As the part is being drawn, the lengths, angles and rotations will be automatically generated in the designer entry fields on the left of the screen. The values in the colored fields in the harpoon frame show how far and in which direction the current length of tube has been moved. | + | *As the part is being drawn, the lengths, angles and rotations will be automatically generated in the designer entry fields on the left of the screen. The values in the colored fields in the harpoon frame show how far and in which direction the current length of tube has been moved. |
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− | '''To add a bend''', hover over the end of the tube, and once the small green axis appears, double click. A new bend will be added and the harpoon axis will move to this newly added bend. This can also be done by | + | *'''To add a bend''', hover over the end of the tube, and once the small green axis appears, double click. A new bend will be added and the harpoon axis will move to this newly added bend. This can also be done by selecting the "'''Add Bend'''" [[File:add_bend.png]] button. |
− | + | *'''To remove the last bend''', click the "'''Remove'''" [[File:remove_bend.png]] button. | |
− | '''To remove the last bend''', click the '''Remove''' | ||
[[File:custom3d_6.png|right]] | [[File:custom3d_6.png|right]] | ||
− | Once '''more than one angle is applied to a bend''' (Example: Pulled the light green harpoon point and then pulled the red harpoon point), the angle as well as the axis that the angle is along will be shown below the value fields in the left panel next to an axis icon. These angle values can be also edited by | + | *Once '''more than one angle is applied to a bend''' (Example: Pulled the light green harpoon point and then pulled the red harpoon point), the angle as well as the axis that the angle is along will be shown below the value fields in the left panel next to an axis icon. These angle values can be also edited by typing values directly into the given fields. |
− | '''If more than two angles are added''' to the bend, two more angle values will be generated. These can also be edited by directly | + | *'''If more than two angles are added''' to the bend, two more angle values will be generated. These can also be edited by directly typing values into the fields. |
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− | '''Individual bend angles can be locked''' by | + | *'''Individual bend angles can be locked''' by selecting and toggling the '''lock''' icon '''on''' [[File:lock.png]] or '''off''' [[File:unlocked.png]]. When a bend is locked, the angles of the bend will be locked in place if any attempts to change them are made. While locked, dragging the harpoon points will only adjust the length of the straight after the bend. |
− | [[File:custom3d_2.png|right]]Check the | + | [[File:custom3d_2.png|right]]*Check the "'''Use 3D Angle Interface'''" check box to use the 3D coordinate interface with the currently selected bend. |
− | The blue, red, and green circles each represent a plane or dimension- the green section is the right/left plane, the red section runs from the ceiling to the floor, and the blue section is the front/back plane. Each of these planes has four white points separated by 90 degrees around the edge. '''To enter coordinates while in the 3D Angle Interface''', select the bend and select one of the white points on a plane to choose a direction. Once a direction is chosen, enter any necessary values into the Angle and Length, Ceiling, Floor, Back, Front, Left, or Right fields that appear below the compass. Only one of these three fields to the right of the 'Angle' field can have a value at a time. For example, if a value is entered into 'Length' field while the 'Back' field has a value, the 'Back' field will be set to a zero. | + | *The blue, red, and green circles each represent a plane or dimension- the green section is the right/left plane, the red section runs from the ceiling to the floor, and the blue section is the front/back plane. |
+ | *Each of these planes has four white points separated by 90 degrees around the edge. | ||
+ | *'''To enter coordinates while in the 3D Angle Interface''', select the bend and select one of the white points on a plane to choose a direction. Once a direction is chosen, enter any necessary values into the Angle and Length, Ceiling, Floor, Back, Front, Left, or Right fields that appear below the compass. Only one of these three fields to the right of the 'Angle' field can have a value at a time. For example, if a value is entered into 'Length' field while the 'Back' field has a value, the 'Back' field will be set to a zero. | ||
− | '''To rotate the compass''', click and hold the right mouse button and move the cursor to rotate. | + | *'''To rotate the compass''', click and hold the right mouse button and move the cursor to rotate. |
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− | [[File:custom3d_5.png|right|300px]]'''Each bend can be assigned a die''' by selecting the bend number in the bend list and selecting a die or custom CLR from the '''Die''' drop down menu. Each bend can also be assigned to a dimension type by selecting a bend from the bend list and selecting either Apex or Tangent from the drop down menu next to 'Dim Type:'. Apex will measure to the outside intersection (apex) of the bends two legs. Tangent will measure to the edge of the bends, the tangents, so no bent material will be included in the measurements. See images below. | + | [[File:custom3d_5.png|right|300px]]*'''Each bend can be assigned a die''' by selecting the bend number in the bend list and selecting a die or custom CLR from the '''Die''' drop down menu. Each bend can also be assigned to a dimension type by selecting a bend from the bend list and selecting either Apex or Tangent from the drop down menu next to 'Dim Type:'. |
+ | *'''Apex''' will measure to the outside intersection (apex) of the bends two legs. '''Tangent''' will measure to the edge of the bends, the tangents, so no bent material will be included in the measurements. See images below. | ||
::[[File:apex.png|200px]] [[File:tangent.png|186px]] | ::[[File:apex.png|200px]] [[File:tangent.png|186px]] |
Revision as of 10:06, 15 September 2014
Bend-Tech 7x Wiki :: Custom 3D Part
- Custom 3-dimensional parts can be created by entering ceiling/floor, left/right, and back/front coordinates, by using the 3D angle interface, or by drawing out the part by dragging the harpoon bend tool.
Selection
To create a Custom 3D Part:1.) Go to the File menu, select New, then select Tube. In the Create New menu, select the Custom 3D Part option.
2.) Select the New Part icon and select the Custom 3D Part option in theCreate New menu.
...OR
3.) Select the Custom 3D Part option from the Task Menu that appears when the software starts up, when all designs are closed, or through the view menu.
Design
- Once Custom 3D Part is selected, a new custom 3D part design window will open. If a default die and material have not been set, a die and material must be chosen before designing the part. If necessary, choose a material, die, and/or machine in the Die and Material tab. Once a die and material are selected, the custom 3D part design section will appear.
- The harpoon has six different direction points. Each will pull the current straight length of the part in the chosen direction.
- To start designing the part, select and drag one of the points in the desired direction with the cursor. The straight length of part will be dragged out from the harpoon. This can also be done by clicking the direction point and directly typing in the distance value or by typing values into the designer value fields on the left.
- (Note) A single straight length can be dragged in 3 total directions. For example, if the dark green harpoon point is dragged out, the light green arrow cannot be pulled. In the designer entry fields, if the light blue field has a value of 500, it will be set to 0 if any values are entered in the dark blue field.
- In summary, part designs can be edited using 3 different methods:
1.) By selecting a harpoon point and dragging it into place.
2.) By selecting a harpoon point and typing in the value.
3.) By typing values directly into the fields.
- As the part is being drawn, the lengths, angles and rotations will be automatically generated in the designer entry fields on the left of the screen. The values in the colored fields in the harpoon frame show how far and in which direction the current length of tube has been moved.
- To add a bend, hover over the end of the tube, and once the small green axis appears, double click. A new bend will be added and the harpoon axis will move to this newly added bend. This can also be done by selecting the "Add Bend" button.
- Once more than one angle is applied to a bend (Example: Pulled the light green harpoon point and then pulled the red harpoon point), the angle as well as the axis that the angle is along will be shown below the value fields in the left panel next to an axis icon. These angle values can be also edited by typing values directly into the given fields.
- If more than two angles are added to the bend, two more angle values will be generated. These can also be edited by directly typing values into the fields.
- Individual bend angles can be locked by selecting and toggling the lock icon on or off . When a bend is locked, the angles of the bend will be locked in place if any attempts to change them are made. While locked, dragging the harpoon points will only adjust the length of the straight after the bend.
- The blue, red, and green circles each represent a plane or dimension- the green section is the right/left plane, the red section runs from the ceiling to the floor, and the blue section is the front/back plane.
- Each of these planes has four white points separated by 90 degrees around the edge.
- To enter coordinates while in the 3D Angle Interface, select the bend and select one of the white points on a plane to choose a direction. Once a direction is chosen, enter any necessary values into the Angle and Length, Ceiling, Floor, Back, Front, Left, or Right fields that appear below the compass. Only one of these three fields to the right of the 'Angle' field can have a value at a time. For example, if a value is entered into 'Length' field while the 'Back' field has a value, the 'Back' field will be set to a zero.
- To rotate the compass, click and hold the right mouse button and move the cursor to rotate.
- Apex will measure to the outside intersection (apex) of the bends two legs. Tangent will measure to the edge of the bends, the tangents, so no bent material will be included in the measurements. See images below.